AI Insights · Timothy · October 2025
Top Sandbox Games in Switzerland: Q3 2025 Performance
Explore the performance trends of the top sandbox games in Switzerland for Q3 2025, with insights on downloads, revenue, and active users.
In the third quarter of 2025, Switzerland's sandbox game market saw notable trends across the top five applications on the unified platform, combining both iOS and Android data. Let's explore how these games performed in terms of downloads, revenue, and active users.
Roblox from Roblox Corporation showed a consistent increase in weekly revenue, peaking at about $70.7K by the end of September. Downloads saw a significant mid-September spike, reaching approximately 12.8K, while active users fluctuated, ending the quarter around 246K.
Steal n Catch the Brainrot, developed by BMH VN Game, experienced gradual growth in downloads, peaking at 2K by late September. Active users mirrored this trend, ending at approximately 2.8K, while revenue remained minimal but slightly increased to $37 in the final week.
Block Craft 3D:Building Game from Wildlife Studios saw a steady download rate, hovering under 1K weekly. Revenue showed a modest upward trend, reaching $461 by the end of September, while active users slightly increased to nearly 5K.
Minecraft: Dream it, Build it! by Mojang maintained a stable revenue stream, with weekly figures around $9.1K in late September. Downloads remained steady, averaging around 320 per week, while active users peaked at over 12.6K in late August before settling at about 9.7K.
Melon Sandbox from playducky.com experienced a decline in downloads, averaging just over 200 weekly by the end of the quarter. Revenue remained low, ending at $332, while active users showed slight fluctuations, closing the quarter with around 16.8K.
These insights are based on data from Sensor Tower, providing a comprehensive view of the sandbox gaming landscape in Switzerland during this period. For more detailed analysis, visit Sensor Tower's platform.